Also, he acknowledged the community’s desire for LAN multiplayer, but said it will not be in the launch build, though it might pop up in an update. While C&C games have mostly been moddable thanks to community tools like XCC Utilities, FinalBIG, OS BIG Editor, and numerous others, with only late SAGE games getting semi-proper mod SDKs, this time we’ll get full support in the form of one open-sourced DLL per game, and even a sample unit for learning how to mod the new release. In yet another update on the C&C Remastered Collection, Jim Vessella posted about a hot topic among fans – mod support.